Heroes Ascent build
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| | Assassin / Warrior | 10 Dagger Mastery 3 Shadow Arts 9 Critical Strikes You have an additional 9% chance to critical hit. Whenever you critical hit, you get 2 Energy.
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 Factions | Palm StrikeElite Touch Skill. Target touched foe takes 43 damage and is Crippled for 3 seconds. This skill counts as an off-hand attack. (Attrib: 9 Critical Strikes) |
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 Core | Frenzy- 4
 - 5
 Stance. For 8 seconds, you attack 33% faster but take double damage. |
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 EotN | Trampling Ox- 8
 - 5
 Dual Attack. Must follow an off-hand attack. If it hits, you deal +15 damage. If you hit a Crippled foe, that foe is knocked down. (Attrib: 10 Dagger Mastery) |
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 Factions | Falling Spider- 8
 - 5
 Off-Hand Attack. Must strike a knocked-down foe. If it hits, Falling Spider strikes for +28 damage and target foe is Poisoned for 15 seconds. (Attrib: 10 Dagger Mastery) |
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 Factions | Twisting Fangs- 15
 - 10
 Dual Attack. Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +16 damage and struck foe suffers from Bleeding and Deep Wound for 14 seconds. (Attrib: 9 Critical Strikes) |
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 Factions | Critical Strike- 6
 - 5
 Dual Attack. Must follow an off-hand attack. If it hits, this attack strikes for +22 damage, results in a critical hit, and you gain 2 Energy. (Attrib: 9 Critical Strikes) |
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 Factions | Dash- 8
 - 5
 Stance. For 3 seconds, you run 50% faster. |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| PS |
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| | Warrior / Paragon | 11 Strength 10 Hammer Mastery 10 Command
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 Nightfall | Flail- 4
 Stance. For 11 seconds, you attack 33% faster but move 33% slower. (Attrib: 11 Strength) |
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 Prophecies | Earth Shaker- 8
 Elite Hammer Attack. Target foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.) (Attrib: 10 Hammer Mastery) This attack skill has 11% armor penetration. |
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 Prophecies | Crushing Blow- 10
 - 5
 Hammer Attack. If this attack hits, you strike for +14 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 15 seconds. (Attrib: 10 Hammer Mastery) This attack skill has 11% armor penetration. |
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 Core | Hammer Bash- 6
 Hammer Attack. Lose all adrenaline. If Hammer Bash hits, your target is knocked down. (Attrib: 10 Hammer Mastery) This attack skill has 11% armor penetration. |
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 Nightfall | Song of ConcentrationChant. For 10 seconds, the next Skill used by each ally within earshot cannot be interrupted. (Attrib: 10 Command) |
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 Nightfall | "Make Haste!"- 10
 - 5
 Shout. For 15 seconds, target other ally moves 33% faster. This Skill ends if that ally successfully hits with an attack. (Attrib: 10 Command) |
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 Nightfall | Enraging Charge- 20
 - 5
 Stance. For 12 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 2 strikes of adrenaline if you hit with a melee attack. (Attrib: 11 Strength) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| Earthshaker |
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| | Elementalist / Mesmer | 9 Inspiration Magic 12 Fire Magic 9 Energy Storage Your maximum Energy is raised by 27.
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 Prophecies | Rodgort's InvocationSpell. Target foe and all nearby foes are struck for 99 fire damage and set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Nightfall | Savannah HeatElite Spell. You create Savannah Heat at target foe's location. For 5 seconds, all nearby foes take 17 fire damage each second and an additional 17 fire damage for each second this Spell has been in effect. (Attrib: 12 Fire Magic) |
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 Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 Spells cost 15 less Energy to cast. (Attrib: 9 Energy Storage) |
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 Prophecies | Searing HeatSpell. Cause Searing Heat at target foe's location. For 5 seconds, foes near this location are struck for 34 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Factions | Teinai's HeatSpell. Create Teinai's Heat at target foe's location. For 5 seconds, foes near this location are struck for 34 fire damage each second. When Teinai's Heat ends, foes in the area of effect are set on fire for 3 seconds. (Attrib: 12 Fire Magic) |
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 Core | Fire AttunementEnchantment Spell. For 55 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic. (Attrib: 12 Fire Magic) |
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 Core | Mantra of Resolve- 20
 - 10
 Stance. For 5 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 6 Energy or Mantra of Resolve ends. (Attrib: 9 Inspiration Magic) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| Savanah |
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| | Necromancer / Elementalist | 8 Blood Magic 8 Soul Reaping 11 Curses 9 Earth Magic You gain 8 Energy whenever a non-Spirit creature dies near you, up to 3 times every 15 seconds.
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 Core | Lingering CurseElite Hex Spell. For 24 seconds, target foe and all nearby foes suffer -2 Health degeneration, and gain 20% less benefit from healing. (Attrib: 11 Curses) |
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 Core | SufferingHex Spell. For 24 seconds, target foe and all nearby foes suffer -2 Health degeneration. (Attrib: 11 Curses) |
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 Core | Strip EnchantmentSpell. Remove 1 enchantments from target foe. If an enchantment is removed, you steal 37 Health. (Attrib: 8 Blood Magic) |
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 Nightfall | Rip EnchantmentSpell. Remove 1 enchantment from target foe. If an enchantment was removed, that foe suffers from Bleeding for 20 seconds. (Attrib: 11 Curses) |
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 Core | Glyph of Lesser EnergyGlyph. For the next 15 seconds, your next 2 Spells cost 10 less Energy to cast. (Attrib: 0 Energy Storage) |
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 Core | Ward Against FoesWard Spell. You create a Ward Against Foes at your current location. For 15 seconds, non-Spirit foes in this area move 50% slower. (Attrib: 9 Earth Magic) |
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 Prophecies | Grasping EarthHex Spell. For 15 seconds, all nearby foes move 50% slower. (Attrib: 9 Earth Magic) |
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 Core | Resurrection Signet- 3
 Signet. Resurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
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| Lingering |
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| | Mesmer / Ritualist | 9 Fast Casting 9 Inspiration Magic 12 Restoration Magic
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 Nightfall | TeaseElite Spell. If target foe is using a skill, that foe and other foes in the area are interrupted and you steal 3 Energy from all foes in the area. (Attrib: 9 Inspiration Magic) |
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 19 Energy. (Attrib: 9 Inspiration Magic) |
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 Core | Drain EnchantmentSpell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 13 Energy and 88 Health. (Attrib: 9 Inspiration Magic) |
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 Factions | LifeBinding Ritual. Create a level 8 Spirit with 160 Health and 50 armor. When this Spirit dies, all non-Spirit allies within its range are healed for 6 Health for each second this Spirit was alive. This Spirit dies after 20 seconds. (Attrib: 12 Restoration Magic) |
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 Factions | Weapon of ShadowWeapon Spell. For 6 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. The next 2 times that ally hits with an attack, his target is Blinded for 5 seconds (Attrib: 12 Restoration Magic) |
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 Factions | Protective Was KaolaiItem Spell. Hold Kaolai's ashes for up to 51 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 70 Health. (Attrib: 12 Restoration Magic) |
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 Factions | Weapon of Warding (PvP)Weapon Spell. For 7 seconds, target ally has a Weapon of Warding that grants target ally +4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks. (Attrib: 12 Restoration Magic) |
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 Factions | Flesh of My Flesh (PvP)Spell. Lose half your Health. Resurrect target party member with your current Health and 17% Energy. (Attrib: 12 Restoration Magic) |
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| Hero1 |
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| | Monk / Mesmer | 12 Inspiration Magic 12 Smiting Prayers 3 Divine Favor
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 Factions | Empathic RemovalElite Spell. You and target other ally lose 1 condition and 1 hex, and are healed for 50. Target ally gets healed for 10 Health. |
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 Core | Smite HexSpell. Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 70 damage. (Attrib: 12 Smiting Prayers) Target ally gets healed for 10 Health. |
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 EotN | Smite ConditionSpell. Remove one Condition from target ally. If a Condition was removed, foes in the area take 50 holy damage. (Attrib: 12 Smiting Prayers) Target ally gets healed for 10 Health. |
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 Nightfall | Reversal of DamageEnchantment Spell. For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 61). (Attrib: 12 Smiting Prayers) Target ally gets healed for 10 Health. |
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 EotN | Castigation Signet- 20
 - 1
 Signet. Target foe takes 50 holy damage. If that foe was attacking, you gain 8 Energy. (Attrib: 12 Smiting Prayers) |
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 Core | Drain EnchantmentSpell. Remove an Enchantment from target foe. If an Enchantment is removed, you gain 15 Energy and 104 Health. (Attrib: 12 Inspiration Magic) |
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 25 Energy. (Attrib: 12 Inspiration Magic) |
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 Core | Zealot's FireEnchantment Spell. For 60 seconds, whenever you use a Skill that targets an ally, all foes adjacent to that target are struck for 29 fire damage and you lose 1 Energy. (Attrib: 12 Smiting Prayers) You get healed for 10 Health. |
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| Hero2 |
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| | Monk / Mesmer | 8 Inspiration Magic 2 Healing Prayers 12 Protection Prayers 10 Divine Favor
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 Factions | Life SheathElite Enchantment Spell. Remove 2 conditions from target ally. For 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead (maximum 84). (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 EotN | Aura of StabilityEnchantment Spell. For 7 seconds, target other ally cannot be knocked down. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | GuardianEnchantment Spell. For 6 seconds, target ally has a 50% chance to block attacks. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Nightfall | Shield of AbsorptionEnchantment Spell. For 6 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Factions | Spirit Bond (PvP)Enchantment Spell. For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 88 Health. (Attrib: 12 Protection Prayers) Target ally gets healed for 32 Health. |
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 Core | Holy VeilEnchantment Spell. While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally. Target ally gets healed for 32 Health. |
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 17 Energy. (Attrib: 8 Inspiration Magic) |
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 Prophecies | ChannelingEnchantment Spell. For 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 8 Inspiration Magic) |
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| LS |
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| | Monk / Mesmer | 8 Inspiration Magic 12 Healing Prayers 10 Divine Favor
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 EotN | Patient SpiritEnchantment Spell. For 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 102 Health when the enchantment ends. (Attrib: 12 Healing Prayers) Target ally gets healed for 32 Health. |
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 Prophecies | Dwayna's KissSpell. Heal target other ally for 51 (+32) Health and an additional 30 Health for each Enchantment or Hex on that ally. (Attrib: 12 Healing Prayers) |
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 Core | Word of HealingElite Spell. Heal target ally for 81 (+32) Health. Heal for an additional 98 Health if that ally is below 50% Health. (Attrib: 12 Healing Prayers) |
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 Core | Infuse Health- ¼
 - 10
 Spell. Lose half your current Health. Target other ally is healed for 129% of the amount you lost. (Attrib: 12 Healing Prayers) Target ally gets healed for 32 Health. |
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 EotN | Cure HexSpell. Remove one Hex from target ally. If a Hex was removed, that ally is healed for 102 Health. (Attrib: 12 Healing Prayers) Target ally gets healed for 32 Health. |
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 Core | Power DrainSpell. If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 17 Energy. (Attrib: 8 Inspiration Magic) |
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 Core | Mantra of Flame- 20
 - 10
 Stance. For 62 seconds, whenever you take fire damage, the damage is reduced by 39% and you gain 2 Energy. (Attrib: 8 Inspiration Magic) |
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 Prophecies | ChannelingEnchantment Spell. For 34 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area. (Attrib: 8 Inspiration Magic) |
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| WoH |
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